Before the the game release, we plan to create several trailers for it, in which we will show its various components.

We present the first of these trailers, which focuses ont the narrative part of the game: how does it all start.

As the world plunges into death and suffering as the Reaping starts – you get to live through it and to try achieving your goals, whatever you choose them to be: to be a hero, to save your close ones, or simply to survive. But beware, sacrifices must be made – as will harsh choices, and you will have to decide – who lives…or who dies. Will your story turn out how you want?

By konstantin.korneyev
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  • Imkariel

    is look like a banner saga game ….

    • Bisty

      And Banner Saga looks like Eyvind Earle art works. imho – It’s ok when two different things is a similar. Much more important is details. For example – Warhammer 40k and StarCraft both with “space marines”, but anyway these games are very different. Don’t you think?

      • Imkariel

        LOL …. Same village same ambiance … StarCraft and w40k WE are 2 unit who have small very small ( same name but thé semblance stop ) semblance each other …. Ash of god are a russian copy of baner saga ….

        • Bisty

          Same village? What are you talking about? Can you share screenshot?

          About SC2 and WH40k – this is your opinion, many peoples won’t agree with you.

  • Aleonymous

    Thanks for the dev diary entry! Hope you have time to update this as you go. Being 4-5 weeks behind schedule is nothing! Hope your “lag” stays like this throughout the whole project. In my opinion: take your time, don’t rush or clip content; assuming that you can afford it, of course…

    • Konstantin Korneev

      Thank you, we plan to post these regularly.
      Hopefully we will find a way to catch up on these 4-5 weeks – we would still prefer to be on schedule 🙂
      And either way – we will make sure the final version has everything that we think should be in it and is a great game before releasing it.

  • VisCouTT

    Looks great. Keep calm and do Your best – we ARE waiting! 🙂

    • Konstantin Korneev

      We will, thank you 🙂

  • George M.

    I mean come on, It’s not a new approach. I like the game a lot but don’t lie, it’s very similar to Banner Saga. Nothing wrong with similarities, I love Banner Saga and want to see more games like it but this is not a new approach

    • Konstantin Korneev

      This article covers specifically our approach to developing the ruleset for the combat system: it describes how we wanted to create something that respects tactical RPG traditions but still breaks the rules and has some unique mechanics to it. This is what we’re speaking about when we talk of a “new approach”,

  • Carlos Irala

    Come on, go on, do it bigger. This is an amazing project. I hope it would be a great game!

    • Konstantin Korneev

      Awesome, thank you.

  • Роман Ривенсинг

    Да, действительно будет интересно посмотреть на остальные карты. По поводу лора: выходит, что власть северным народам вернулась восвояси, а религия менгиров стала менее актуально и, получается, вернулась старая или люди придумали новую веру?

    • Nikolay Bondarenko

      После катастрофы, постигшей Терминум, наряду с развившимися языческими верованиями, воцарившимися на части его территории, появились два Храма. На севере им стал Храм Гнева Богов – с жертвоприношениями, инквизицией, жесткой иерархией, который подчинил постепенно себе местные королевства. На юге – Храм Кары Богов, который сросся с местной знатью, но оказывает влияние на властителей более сдержанно и, может быть, более удачно. Оба эти Храма исповедую одну и ту же религию – поклонение святым-магическим камням, обладающим даром исцеления, и так называемым – неизвестным богам. Оба эти Храма грозят своей пастве концом сущего и воздаянием за грехи и ересь, подтверждением чему служат случающиеся в Терминуме жатвы. В клире обоих храмов присутствуют странные сущности, которые незримо правят всем происходящим в Терминуме.

  • Genos Studios

    Hello Konstantin. I’ve replied to your post here:

    https://forums.tigsource.com/index.php?topic=59512.msg1338277#msg1338277

    Good luck with your project.

    • Konstantin Korneev

      Thank you, man, I guess I will try to answer you there.

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