He prefers to keep a distance — and an ally —between himself and the enemy.
- Produces regular damage on distance.
- Produces increased damage. Increases Attack. Consumes Health.
- Significantly reduces incoming damage. Consumes Energy.
- Increases Health. Consumes Energy.
Archer strikes the enemies with his arrows, hiding behind the backs of his allies. Accumulating Health, he can, again and again, make more accurate shots which produce extremely high damage. It makes this character more and more dangerous during the battle. His weak side is low index of Health, that’s why Archer must always try to keep the distance, enough for the shot, remaining unattainable for enemies’ attacks – and, expending Energy, dodge them when the keeping of distance is impossible.