Rogue-like storytellingYou'll constantly need to weigh every dialogue choice, double-think every decision, and manage your limited resources - because your mistake might make any of the characters perish forever. But even your party leader’s death will not lead to “game over”!
A new approach to tactical strategiesA mix of turn-based strategy and card RPG, where the cards determine your strategy and the characters’ classes determine your tactics on the battlefield.
Live musicThe music of this project is the result of collaboration by these wonderful game composers: Adam Skorupa, Krzysztof Wierzynkiewicz and Michał Cielecki (who wrote the music for such projects as Bulletstorm, Painkiller, The Witcher, EVE Online, Call of Juarez and Shadow Warrior).
Friends! For a long time already we have been together, uo to this momentous moment. Some of you were with us from the very beginning, someone has joined recently, but we are very grateful to everyone for their support and interest in our game, which ...
"Very beautiful game from what i see. Keep up the good work!"
Arnie Jorgensen, Stoic (The Banner Saga)
"Ash of Gods looks like a fascinating RPG with first-class storytelling, refined moral choices and captivating hand-drawn visuals. Can't wait to play it."
Andrej Vojtas, Poetic Studio (Sacred Fire)
@juarezN7@asbijou unfortunately, that's up for Buka then. It was our publisher's decision.