With the help of this card you can increase the health of any ally at the very beginning of the battle, such as enhancing the Archer to prepare a powerful shot for the next move, helping the Guardian who needs to increase his attack, or enhancing the Fighter who is eager to come to the front. You can bluff, pretending that these characters are your only strategy on the battle field, and you have nothing more valuable than them. Or you can postpone usage of this card to the later phases of the battle, to confound your opponents’ intentions by unexpected increasing your health. You decide.