FAQs

What is Ash of Gods?

Ash of Gods is the name of the video game we’re developing: a visual novel and tactical turn-based RPG with elements of a card game. It is based on a novel which is being written specially for our game by the author Sergey Malitsky. The first part …

By | November 24th, 2016|

For which platforms the game will be released?

First and foremost we work on PC version of the game (Windows, Mac, Linux). But we’re also plan to release it via other platforms: mobile platforms operated by iOS and Android, and game consoles Sony Playstation and Microsoft XBox.

By | November 23rd, 2016|

When the game is scheduled to be released?

We are planning to release the game in the fourth quarter of the year 2017. Most likely – in the beginning of November, but it isn’t yet an “official release date”. We’re also planning to release the multiplayer part of the project via Steam early …

By | November 23rd, 2016|

How can I help your project?

We’re happy just of your attention, but if you will tell your friends about us, it will be just great. We have the plans to start Kickstarter campaign in the Spring of 2017, and when it will happen, we will inform the world about it …

By | November 24th, 2016|

Would this game include the multiplayer mode?

Yes. The multiplayer mode is very important part of our game. We’re planning to release the multiplayer part in Steam early access in Spring of 2017, to fix the balance and to have the time to correct anything else till the single-player version’s release in …

By | November 23rd, 2016|

Do you need a services of composer for your game?

We already have a composer. Music for Ash of Gods is in production by Adam Skorupa, Krzysztof Wierzynkiewicz and Michał Cielecki (authors of music to such projects as Max Pain, Painkiller, The Witcher, EVE Online and Shadow Warrior 2). We are proud that Adam and …

By | November 24th, 2016|